2011
06.23

Reviews

“Jared Emerson-Johnson’s work on the score remains stellar. He created the perfect tone and atmosphere for Bigby’s often extreme actions during his investigation.
Voice acting also continues to be impeccable. Performances by Adam Harrington as Bigby and Erin Yvette as Snow White provide a strong anchor for the series. Harrington and Yvette’s performance are building a strong relationship between Snow and Bigby, with that foundation giving the supporting cast plenty to build on. As a dialogue heavy game, strong vocal performances are key to spinning a good tale and The Wolf Among Us has done a deft job at it thus far.
– Gaming Illustrated on The Wolf Among Us: A Crooked Mile

“The major highlight of the episode for me was the music — something that the source material can never replicate properly. Jared Emerson-Johnson has done an incredible job of injecting the right blend of horror and suspense in all the right places. Even his selection of music for instances when one should feel safe still have that lingering feeling of unease. The background music in “The Walking Dead” video game is an aspect unique to this particular format, and it’s a huge advantage for “A House Divided,” which is largely conversational, and relies somewhat on the music to help direct the overall tone. – Comic Book Resources on The Walking Dead Season Two: A House Divided

“The voice acting…does a great job continuing to hit the mark in quality, as the additional characters still sound authentic and fit their respective roles. – Capsule Computers on The Wolf Among Us: Smoke & Mirrors

“Smoke & Mirrors…continues to feature incredible music, voice work and sound design. – Gaming Illustrated on The Wolf Among Us: Smoke & Mirrors

“She’s a smart, likable, believable kid, made real through some of the best writing and voice acting in games today. – The Mary Sue on The Walking Dead Season Two: All That Remains

“…every piece of music serves to further enhance the experience… – Comic Book Resources on The Walking Dead Season Two: All That Remains

“…the voice acting is top notch, and the soundtrack is utterly beautiful – proving already to be even better than the first set of episodes’ powerful tunes. – Escapist Magazine on The Walking Dead Season Two: All That Remains

“The sound design and music are expertly rendered…[they’re] as instrumental in conveying the flavor and feel of Fabletown as the excellent voice-acting. – Escapist Magazine on The Wolf Among Us: Faith

“Jared Emerson-Johnson nails the soundtrack once again. – Mixnmojo on The Wolf Among Us

“The voice acting is top notch – Indie Game Insider on The Wolf Among Us: Faith

“The voice acting is perfect…the soundtrack expresses a dark and moody tone while still having fairytale elements like flutes and chimes. It’s incredibly well done. – Cheat Code Central on The Wolf Among Us: Faith

“The quality music keeps with the ‘80s era and has a detective vibe. The voice actors are top-notch and make their parts believable – Game Informer on The Wolf Among Us: Faith

“As soon as I entered this bachelor pad, I swore I could smell it, so pungent were the striking visuals and subtle pulsing bass lines of the soundtrack.
– Gamespot on The Wolf Among Us: Faith

“Pretty as it is, though, Wolf Among Us is all about the voice acting. Making human characters into people is great, and all, but when you can make it feel totally normal to be conversing with a talking toad, you’ve really done something … well, magical.
– Joystiq on The Wolf Among Us: Faith

“The excellent VO only helped breathe more life into these characters…
– MTV on The Wolf Among Us: Faith

“You might think that having an anthropomorphized pig bumming a smoke off you and begging for a sip of whiskey would disrupt A Wolf Among Us’ serious noir tone. Yet the episode comes across as strangely coherent, grounded by the sedate music and staid voice acting.
– Gamespot on The Wolf Among Us: Faith

“And then there is the music, which harnesses all of the fantastic, evocative synth of an ‘80s action movie. Think what would happen if John Carpenter had a chance to direct an adult animated version of Drive, and you’ll be in the same neck of the woods as Wolf.
– IGN on The Wolf Among Us: Faith

“…the game’s music, which is one of the undercover MVP’s found within this game…doesn’t beat you over the head like the score of a Heavy Rain or Halo type game, it’s super effective when it needs to be, and helps really drive home the emotional impact of some of the game’s greatest moments.
– Geek Binge on The Walking Dead: The Game

“…the voice acting itself is strong, with believable accents and solid acting all around…the music…is suitably sparse and subtle…aiding the atmosphere at all the right moments of tension and action.
– Adventure Gamers on The Walking Dead: The Game

“The music is subtle and haunting, with the appropriate horror film stingers to keep the blood pumping. Telltale usually manages to provide quality voice acting, but The Walking Dead is a triumph, even for them.
– RipTen on The Walking Dead: The Game

“…the excellent voice acting and seamless story telling really adds to the depth of the experience…
– JustPushStart on The Walking Dead: The Game

“The voice acting in the game is top notch…
– Se7enPoints on The Walking Dead: The Game

“One of the best things about The Walking Dead is the voice-acting. It’s way above average for a video game, ranging from good to excellent…The music is appropriate but not overpowering. String instruments groan ominously to build tension or shriek loudly in times of peril – just what you’d expect from the genre.
– ScrewAttack on The Walking Dead: The Game

“Thanks to some effective subtle music cues and solid voice work, you’ll find yourself quickly caring about these types of decisions; even the dialogue options can have consequences.
– AtomicMPC on The Walking Dead: The Game

“…excellent writing and voice work…
– Joystiq on The Walking Dead: The Game

“In just two hours, I had become so attached to these characters thanks to their top notch voice acting and these deep conversations that wronging them broke my heart.
– IGN on The Walking Dead: The Game

“Top-notch audio, all the way around.
– Cheat Code Central on Jurassic Park: The Game

“The soundtrack by Jared Emerson-Johnson intersects beautifully with the original score.
– Alternative Magazine Online on Jurassic Park: The Game

“…eerie audio provides a tense and compelling atmosphere.
– adventuregamers.com on Puzzle Agent 2

“…the music is a major factor in this game. The haunting melodies by Jared Emerson-Johnson invoke the same excitement of the movie’s classic scenes, while paying homage to Alan Silvestri’s original film scoring.
– sfsite.com on Back to the Future: The Game

“A lot of the credit has to go to getting all the…character voices right…. Ditto for the music…
– joystiq.com on Back to the Future: The Game

“…the sound is uniformly excellent…The soundtrack as a whole lends a welcome cinematic urgency to the game that makes everything feel a little more dynamic and dramatic than previous Telltale games.
– adventuregamers.com on Back to the Future: The Game

“Music (5/5) When samples from the movies aren’t used, Jared Emerson-Johnson does a great job of incorporating similar themes in the music he has composed for the game.
– choicestgames.blogspot.com on Back to the Future: The Game

“Sound 9/10: The dialogue is hilarious and the music capture the feel of a dank little poker club.
– IGN PC on Poker Night at the Inventory

“The sound quality is as good as it has been throughout the series, right up there with the wonderful performances of the actors…the end credits music deserves a special mention for both fitting the mood and sounding great…Once again, The Devil’s Playhouse series delivers on some excellent audio, and much of it is fitting for a finale.
– diehardgamefan.com on Sam & Max: The Devil’s Playhouse

“The sound in The Saboteur is a strong point…
– atomicgamer.com on The Saboteur

“The music and sound effects are completely well done and serve to immerse the player quite well in the game’s setting.
– game-over.com on The Saboteur

“Sound: 10 out of 10.
– gamechronicles.com on The Saboteur

“Sound: 9.5 out of 10.
– gamingtarget.com on The Saboteur

“As is almost guaranteed with a Telltale game, the…sound elements are top notch…The voice work is very good, particularly the welcomed return of Dominic Armato as Guybrush Threepwood.
– adventuregamers.com on Tales of Monkey Island

“Beautiful…sound. Excellent voice acting.
– scummbar.com on Tales of Monkey Island

“The…characters are all voiced well, and the incidental sound effects really bring out the Caribbean atmosphere.
– adventureclassicgaming.com on Tales of Monkey Island

“The soundtrack is the same happily demented smooth jazz from Jared Emerson-Johnson and one of the game’s best features.
– adventuregamers.com on Sam and Max: Situation: Comedy

“Top-notch jazz soundtrack, and powerful voice-overs.
– gamernode.com on Sam and Max: Abe Lincoln Must Die

“…the weapon sound effects in America’s Army are top-notch–easily among the best in the genre. Sound 10 out of 10.
– gamespot.com on America’s Army: Rise of a Soldier

“As always, the music is fantastic. If Telltale released a soundtrack, I’d buy it in a heartbeat.
– 4colorrebellion.com on Sam and Max: Abe Lincoln Must Die

“Sound: 10 out of 10.
– gamerankings.com on Sam and Max: Culture Shock

“The voice work is once again astounding. The music fits the scenery perfectly
– adventuregamers.com on Bone 2: The Great Cow Race

[The voice acting] is phenomenal. Sound 9 out of 10.”
– IGN.com on CSI: 3 Dimensions of Murder

“The voices are all professional and very good across the board… The ambient sounds are good, and quite lifelike.
– gamerankings.com on CSI: 3 Dimensions of Murder

“The sound is a bright spot. The voices are excellent.
– IGN.com on America’s Army: Rise of a Soldier

“The sounds are exactly what you’d expect to hear as a soldier in the Army.
– gamespy.com on America’s Army: Rise of a Soldier

“Audio is Out From Boneville’s strong point, with the aforementioned voice-acting acting as its main draw. The music is homage to the LucasArts days too. Sound: 9 out of 10.
– gamerankings.com on Bone: Out From Boneville

“…from the spot on weapon sounds, to the bone crunching sound players make when landing a jump from a high location. Distant screams and gun fire during battle also lend themselves to creating an immersive world quite well.
– teamxbox.com on America’s Army: Rise of a Soldier

“This game marks the first time the characters of Bone have been
voiced, and we were pleased to hear that the casting in the game seems quite solid. The voice-overs matched the visuals in expressiveness and helped to suitably characterize the Bones and their friends, making the game feel even more like an interactive cartoon bearing the unique Bone trademark.

– IGN on Bone: Out From Boneville

“The voices are absolutely perfect.
– gamerankings.com on Bone: Out From Boneville

“The audio is pretty much perfect.
– Gamespot on Psychonauts

“With such a unique atmosphere, you’ll find many sound effects that are completely unique to Psychonauts with very little in terms of ‘canned’ sound.
– deeko.com on Psychonauts

“The soundtrack and sound effects are excellently produced.
– Gamespot on Psychonauts

“The sound is great. 9.5 out of 10.
– gamezone on Mercenaries

“The sound effects are top notch..
– gamespy on Mercenaries

“Sound: 9 out of 10.
– Games Domain on Mercenaries

“Audio: 9 out of 10.
– Team XBOX on Mercenaries

“KOTOR 2 is one of the best sounding Xbox games available.
Sound: 9.5 out of 10.

– XBOX Advanced on Knights of the Old Republic 2: The Sith Lords

“Sound: 9.5 out of 10.
– Team XBOX on Knights of the Old Republic 2: The Sith Lords

“The sound effects are all perfectly done as well….This game sounds amazing.
– About.com on Knights of the Old Republic 2: The Sith Lords

The Sith Lords sounds great...”
– Gamespot.com on Knights of the Old Republic 2: The Sith Lords

Brilliant music and sound.”
– Gamespy.com on Knights of the Old Republic 2: The Sith Lords

Sound: 9.5 out of 10.”
– IGN.com on Knights of the Old Republic 2: The Sith Lords

…brings the bar that much higher with the sound and music in this game. Sound: 95 out of 100.”
– Console Gold on James Bond: Everything or Nothing

“Sound: 10 out of 10.”
– Gamespot.com on Star Wars: Knights of the Old Republic

“The surround experience can be sweet…simply for the atmospheric stuff—explosions, metal gears churning in the distance, a mechanical hum—it all earns points.”
– IGN.com on James Bond: Everything or Nothing

“The game’s sound effects are also well done, from rocket launches to dramatic explosions to the sounds of motorcycles racing up the road.”
– CNET on James Bond: Everything or Nothing

“The sound is a major reason why this game has such a tremendous effect.”
– IGN.com on Lord of the Rings: Return of the King

“The game’s audio is even more effective than the graphics at conveying the intensity of the action.”
– PS2 Seeker on Lord of the Rings: Return of the King

“Amazing audio system with theatrical bonuses.”
– Gaming Horizon on Lord of the Rings: Return of the King

“All the superb sound effects are here again, from the blasting of pistols to the brilliant lightsaber clashes.”
– Game Biz on Star Wars: Jedi Knight: Jedi Academy

“Spot-on music and sound effects.”
– IGN.com on Star Wars: Jedi Knight: Jedi Academy

“Jedi Academy has everything you’d expect from a Star Wars action game: brilliant character voicing, rich sounds that stay true to the movie trilogy, and an extensive range of classic tunes done by composer John Williams.”
– Action Trip on Star Wars: Jedi Knight: Jedi Academy

“…the audio is nothing short of stellar.”

– Games Domain on Star Wars: Knights of the Old Republic

“[The music] is perfect, as are the sound effects.”
– All Game on Star Wars: Knights of the Old Republic

“On the whole, the game looks great. And the sound might be even better.”
– Game-Revolution on Star Wars: Knights of the Old Republic

“The sounds are equally as perfect as the music….you have all the audio goodness that we get in the movies and every other Star Wars game ever created. Lasers sound like lasers and lightsabers have that unmistakable hum. There are plenty of ambient sounds like idle crowd chatter on busy city streets, the hum of your ship’s engines on the Ebon Hawk, the howling winds on the Dune Sea, the hollow echoes of the underwater research station on Manaan and the metallic thunk of footsteps when you are space walking on the outer hull of the Leviathan.”
– Game Chronicles on Star Wars: Knights of the Old Republic

“I was left in awe at the spectacular graphics and even more astonishing sound.”
– Armchair Empire on Star Wars: Knights of the Old Republic

“Sound: 10”
– Gaming World on Star Wars: Knights of the Old Republic

“Like everything else in the game, sound is handled expertly.”
– Tech TV on Star Wars: Knights of the Old Republic

“The audio package is a step above the standard that gamers have become used to with the Star Wars games.”
– Into Liquid Sky on Star Wars: Knights of the Old Republic

“…the presentation is topnotch, everything from little critter sounds to the voice acting is nothing short of amazing.”
– Gaming Age on Star Wars: Knights of the Old Republic

“Sound: A+”
– Cinescape on Star Wars: Knights of the Old Republic

“…the developers have recreated the effects of the Star Wars universe with the expected level of expertise. Weapons such as blasters and lightsabers are spot on, while all of the ambient effects come together to create a truly convincing experience. Strolling through the hectic city of Taris is quite different from roaming the quiet fields on Dantooine, for example.”
– Avault on Star Wars: Knights of the Old Republic

“Sound is wonderful.”
– Xbox 2K on Star Wars: Knights of the Old Republic

“The sound effects in KOTOR are perfect…this game has the sounds of the franshise nailed.”
– ign.com on Star Wars: Knights of the Old Republic

“The sounds are authentic from the birth of your Lightsaber to the close of a blastdoor; it’s all real and really helps with the immersion.”
– PGNX Media on Star Wars: Knights of the Old Republic

The musical score is awesome and features classic Indy tunes.”
– gamespy.com on Indiana Jones and the Emperor’s Tomb

The soundtrack is perfect for setting the mood, and it’s used to great effect here.”
– techtv.com on Indiana Jones and the Emperor’s Tomb

Sound: 10 out of 10. Perfection.”
– Marcus Robinson, epigamer.com on Star Wars Jedi Knight II: Jedi Outcast

I’d be remiss if I forgot to mention the sound effects in the game; they are nothing short of superb.”
– Mike Phillips, fourfatchicks.com on Star Wars Jedi Knight II: Jedi Outcast

Sound: 10 out of 10.”
– RGerbino, gamezone.com on Star Wars Jedi Knight II: Jedi Outcast

“… the sound is excellent …”
– Denny Atkin, Computer Gaming World on Star Trek: Bridge Commander

“… amazing sound. The music, dialogue, and sound effects all scream Star Wars from the beginning.”
– Darth Destroyer, gamepro.com on Star Wars Jedi Knight II: Jedi Outcast

“Bridge Commander is an aural delight with music, voice talent, and effects that come in keeping with the technical and artistic levels set by those found in the show.”
– Ivan Sulic, IGN Review

 

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