Star Wars: The Old Republic

Star Wars: The Old Republic MMO. Slang for “A TON of work”. After having scored sound for KOTOR1 and 2 we had built the foundation upon which to jump off into the great unknown. With literally 1000s of variables spread across multiple worlds containing numerous environments, this was no easy task. We began work on TOR back in 2008 and are still actively creating and tweaking content. This is by far one of the most expansive games we have every worked on and will surely be one of the most expansive soundscapes you have ever listened to. From the lush ambient beds and dynamically-generated weapons sounds to the over 250 unique creature sound sets and hours of new music, TOR does not disappoint.

Surely I can think of something more to say.

Space Funk

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